Digital Art

Microsoft · Product Design

Digital Art

A hyper-realistic digital painting application built for the touch-first era of Windows 8.

RoleProduct Designer
TeamStartup Business Group
Timeline2013
ImpactFeatured at MoMA

As Real As It Gets

The goal was simple but ambitious: bring the tactile joy of physical painting to the digital screen. This wasn't just about color on a canvas; it was about simulating the physics of bristle behavior, paint viscosity, and blending.

The Challenge: The most realistic and responsive painting simulation technology deserves a delightful UX. We had to design an interface that receded into the background, allowing the artist to stay in their flow state.

From Research to Reality

After exhaustive research, wireframing, prototyping, and user testing, we arrived at a minimal, gesture-driven interface that felt as natural as a palette and brush.

Digital Painting Interface
The painting interface in action, simulating real oil paint physics.
Crayon Texture Simulation
Realistic texture simulation: Crayon and pastel behaviors.
MoMA Installation
The installation at the Museum of Modern Art (MoMA) in New York.

Impact

The working product was selected to be featured at the Museum of Modern Art (MoMA) in NYC, where visitors used it to create digital masterpieces for several months.

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